I've first made a rough model with zspheres, then formed it, retopologized it, added high-res details ( [link] ), then made about 20 different textures for the body in photoshop, made a giant material tree ( [link] ), made hair, rigged the model (it's fully animatable now, even the mimics), rendered a t-pose (in the gallery), then started making the images from the manga (see the gallery also), more coming soon.
Also, each image uses a lot of post-processing in Nuke (like this: [link] ).
Great Work.
p.s. The one finger really looks broken ^^
What are you referring to? o_0
PS.
Thanks.
Also, each image uses a lot of post-processing in Nuke (like this: [link] ).